Jobs

Programming

- Torque/TGEA Programmer

I'm looking for someone to take up the Lead Programmer position on Warlord Kingdoms (our RTS for the PC).  We are looking for someone with alot of knowledge of the inner workings of the Torque Engine (Advanced and TGE) and previous experience we can see (resources at GG, released game, samples, etc).  This is Algitt's first 3D Project, but if all things go well, we would love to bring you on fulltime or at least have you freelance more projects with us in the future.

  • Requirements
    • Lots of Experience with both the Torque Game Engine and Torque Game Engine Advanced
    • Deep understanding of C/C++
    • Understanding of Torque's networking
    • Understandings of Basic RTS features
    • Experience implementing Torque Resources (along with porting out-of-date ones)
  • Preferred Skills (but not required)
    • Experience Torque 3D
    • Experience with AFX for TGEA
    • Experience with RTS Starter Kit/World Domination Mod
    • Released Title (free or retail)

    *Note: This is a Freelance Paid Position, but could easily spawn into a Full-Time position down the line.*

    To Apply for this job, email jobs@algittstudios.com with a title "Torque/TGEA programmer", email a copy of your resume/portfolio (or a link to them) in the email.

Design

- None

Art

- None

Sound

- None

Community/PR

- None

 

      Jobs Available

Freelance

- Torque/TGEA Programmer

Full-Time

- None

At this time we don't have any full-time paying jobs available.  But feel free to email us your resume and we will contact you if we like it, and a position opens up.

 

If you are interested in joining us, unpaid, email us at jobs@algittstudios.com, with the title "Freebie", along with your resume/portfolio, and we'll contact you soon after.

 
     

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